Crystron Citree
WATER 2

Crystron Citree

  • Archetype:
  • Crystron

  • ATK:
  • 500

  • DEF:
  • 500

  • View:
  • 4258




During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your Graveyard; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the Graveyard. You can only use this effect of "Crystron Citree" once per turn.




 
 
AI Power Analysis
Combo enablerConfidence: MediumEvaluated Oct 8, 2026
69± 6/ 100
Power Score
Intrinsic 64
Deck 72

Crystron Citree — Power Evaluation

Final Score: 69 ± 6 · Confidence: Medium

  • Intrinsic: 64 · Deck: 72 · Meta: provisional
  • Primary role: Combo enabler · Secondary: Extender, Material body

Why it scores here

Crystron Citree is a Level 2 Tuner whose Quick Effect turns one non-Tuner in the Graveyard into a negated Special Summon and then Synchro Summons a Machine Synchro from just those two bodies, which is a real board-conversion engine. Its observed value is strongest in combos: all 7 recorded boards feature it, 6 of them as an end-board piece, with an average power index of 96.7. The card has no interaction of its own, and its once-per-turn timing on the opponent's turn limits how often it can act, so the score rests on conversion and deck fit rather than on ATK or the 1-copy staple status. High deck inclusion (400 of 400) confirms it is played, not that it is intrinsically strong, so that signal was used only for accessibility.

Axis scores

Axis Score Evidence
Accessibility 65 Present in all 400 sampled decks at about 1.06 copies each, but no searcher or recursion route appears in the combos or guides, so access depends on drawing or already having it on field (observed, inferred).
Combo & Conversion 80 Appears in 7/7 recorded boards, 6 as an end-board piece, average power index 96.7 with examples at 100, which shows it turns one or two bodies into a multi-body board (observed).
Resource Economy 60 The Synchro itself is a 2-body-for-1 gain, but the revived monster is negated and materials are banished rather than sent to the Graveyard, so there is no recursion or draw (inferred from text, observed in combos).
Effect & Interaction 10 No negation, removal, or hand-trap effect; the only effect is a self-serving summon, so opponent interaction is effectively zero (verified from text).
Material Utility 65 A Machine Tuner at Level 2 that is a clean Synchro material and is consumed by its own effect; the revived monster's body still converts even with effects negated (verified from text, observed material role=0 in combos).
Resilience & Flexibility 45 Single-spot, once-per-turn Quick Effect that needs the card on field on the opponent's turn; no multi-zone or multi-turn redundancy is described in the evidence (verified from text, inferred).
Deck-Building Efficiency 80 Single-copy staple with no garnet or lock restriction; 23 of 400 decks run 2 copies, so redundancy is available at low slot cost (observed from decks).

Calculation

Weight profile: 0.7 Combo enabler + 0.3 Extender. Intrinsic ≈ 64, Deck ≈ 72, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts one Graveyard non-Tuner into a Synchro Summon from a single on-field card, with a 96.7 average board power index in recorded combos
  • Present in every sampled Crystron-family deck with a low starter count (0.57) and strong partner density
  • Low deck-building cost: a single-copy Tuner with no garnet or lock restriction

Weaknesses

  • No interaction, negation, or removal of its own
  • Once-per-turn and opponent-turn-only timing limits repeat use
  • Recorded combo sample is small (7 boards) and contains no starter, searched, or material observations
  • Relies on the revived non-Tuner being in the Graveyard and the Synchro target being Machine-type

Counters / choke points

  • Negation of the Quick Effect in response to activation (generic, inferred from text; no counter-card evidence in the sample)
  • Removal of the card on field before activation (inferred from text; no opponent-deck data in the sample)

Best use

Combo enabler: Synchro Tuner that revives a Graveyard non-Tuner and Synchro Summons from it on the opponent's turn. Decks: Crystron (archetype 632), Crystron (archetype 163), K9, Horus. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: opponent's Main or Battle Phase Quick Effect, Graveyard non-Tuner revived with effects negated, Machine Synchro Summon using only that monster and this card, once per turn; Level 2 Tuner, WATER, Machine, 500 ATK/500 DEF, no interaction effect in text
  • Observed: Present in 400/400 sampled decks at 1.06 average copies; 23 decks run 2 copies; 7/7 recorded combos include the card; 6 as end-board appearances; average power index 96.7; avg starter count 0.57; Top partners include Crystron Sulfefnir (99.8%) and Crystron Tristaros (99.5%)
  • Inferred: Effect is an on-field monster effect (no location stated in text); Synchro Summon from the two bodies is a net +1 board gain with no recursion; Accessibility depends on being on field, since no searcher appears in the evidence
  • Data gaps: No banlist token; assumed 3 copies (unlimited) Combo sample is thin: 7 boards, all end-board, with zero starter, searched, material, or payoff observations No searcher or recursion route evidence in combos or guides Effect location is not stated in the text; read as an on-field monster effect (inferred) No dated metagame sample, so meta power is null











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